Changes between Version 17 and Version 18 of Other/Summer/2024/aRvR


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Timestamp:
Jul 10, 2024, 2:33:09 PM (5 months ago)
Author:
samhitha14
Comment:

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  • Other/Summer/2024/aRvR

    v17 v18  
    99**Protein Visualization**
    1010
    11 Visualizing the structures from the Research Collaboratory for Structural Bioinformatics Protein Data Bank (RCSB PDB) in AR/VR using Unity
     11Interactive visualization of the protein structures from the Research Collaboratory for Structural Bioinformatics Protein Data Bank (RCSB PDB) in AR/VR using Microsoft Hololens and Unity
    1212
    13 **Ocean Graphic Data**
     13**Oceanographic Data**
    1414
    1515Visualizing sensor data from the Rutgers-deployed Slocum glider using the Meta Quest 3 and Unity
     
    3838
    3939RCSB PDB
     40- Explored .pdb files on the RCSB PDB website to get a sense of what features are available to us
    4041- Successfully visualized proteins through PyMol and imported models into Unity
    41 - Began work on direct conversion of PDB files into Unity without use of external program
     42- Began work on direct conversion of PDB files into Unity without use of external PyMol program due to compatibility and licensing issues
    4243
    4344RUCOOL
     
    4849
    4950RCSB PDB
     51- No more PyMol, importing .pdb files directly into Unity
     52- Finalized approach to building protein structures --> layer by layer approach
    5053- Visualized and refined assets of proteins in Unity, streamlining code and procedures
    5154
     
    5760
    5861RCSB PDB
     62- Continued work on protein development, building atoms, helices, links, connections
    5963- Optimized protein generation to improve performance
    6064- Implemented voice commands for viewing options
     
    6367  - Rescale the protein
    6468  - Summon the protein in front of user
    65   -Worked on creating VR-compatible gauge in Unity to display ocean data (ex: temperature, salinity, and pressure)
    6669
    6770RUCOOL
     
    7073  - Began implementation of gauge to go along with variable readout
    7174- Added a toggle to "follow" the path of the glider
     75- Worked on creating VR-compatible gauge in Unity to display ocean data (ex: temperature, salinity, and pressure)
    7276
    7377**Week 6 (7/01 - 7/03)**
    7478
    7579RCSB PDB
    76 - Cleaned up code, made it easier to read
    77 - Redid Helix algorithm, allowing for improved Helix generation
     80- Cleaned up code, made it easier to read and commented it out
     81- Redid Helix algorithm, allowing for improved Helix generation --> ribbon like look comparable to professional visualizations
     82- Met with RCSB PDB experts and discussed goals and project direction; They suggested we look into importing structures directly from Mol*
    7883
    7984RUCOOL
     
    8489  - Realized that the problem was regarding the pivot point of the needles and its position on the gauge and fix that.
    8590
     91**Week 7 (7/8 - 7/11)**
    8692
     93RCSB PDB
     94- Explored Mol* as advised, but realized it was not compatible with our approach --> sticking to building proteins from scratch
     95- Did some research into amino acid ribbons (wavy line-like structures going through the proteins in professional visualizations) and created them ourselves
     96- Finished creation of the proteins (all major elements visualized!)
    8797
     98RUCOOL