wiki:Other/Summer/2016/MarioKart2016

Version 7 (modified by kushoza94, 8 years ago) ( diff )

Cyber-Physical Mario Kart 2016

Introduction

The goal of this project is to create a virtual reality simulation of the popular Nintendo game Mario Kart. This is to be accomplished by having a driver on a physical go-cart within a real-world test track and simulating the game for the user through the use of the Oculus Rift and the Google Tango Tablet.

Goals

Play a game of Mario Kart in a controlled environment. Implement multiplayer. Improve functionality.

Components

  1. Key Components
    • Crazy Cart XL
    • Oculus Rift DK2
    • Google Tango Tablet
    • 3D Unity Game Engine
  2. Secondary Components
    • Arduino Microcontroller
    • Ultrasonic and Laser Distance Sensors
    • Miscellaneous Electronic Devices

System Overview

  1. System Diagram

  1. Arduino Schematic

Pictures

  1. Mario Kart World

Source Code

Links to our source code will be posted shortly!

Presentations

Here are the links to our weekly presentations:

  1. Week 1
  1. Week 2
  1. Week 3
  1. Week 4
  1. Week 5
  1. Week 6 - No presentation this week
  1. Week 7
  1. Not quite here yet

People

  • Professor Ivan Seskar
  • Nicholas Martucci

  • Rupesh Chinta

  • Kush Oza

  • Michael Sanzari

Attachments (11)

Download all attachments as: .zip

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