wiki:Other/Summer/2016/MarioKart2016

Version 4 (modified by kushoza94, 8 years ago) ( diff )

Cyber-Physical Mario Kart 2016

Introduction

The goal of this project is to create a virtual reality simulation of the popular Nintendo game Mario Kart. This is to be accomplished by having a driver on a physical go-cart within a real-world test track and simulating the game for the user through the use of the Oculus Rift and the Google Tango Tablet.

Goals

Play a game of Mario Kart in a controlled environment. Implement multiplayer. Improve functionality.

Components

  1. Key Components
    • Crazy Cart XL
    • Oculus Rift DK2
    • Google Tango Tablet
    • 3D Unity Game Engine
  2. Secondary Components
    • Arduino Microcontroller
    • Ultrasonic and Laser Distance Sensors
    • Miscellaneous Electronic Devices

System Overview

  1. System Diagram

  1. Arduino Schematic

Pictures

  1. Mario Kart World

No image "MarioWorld1" attached to Other/Summer/2016/MarioKart2016No image "MarioWorld2" attached to Other/Summer/2016/MarioKart2016

Presentations

Here are the links to our weekly presentations:

  1. Week 1
  1. Week 2
  1. Week 3
  1. Week 4
  1. Week 5
  1. Week 6 - No presentation this week
  1. Week 7
  1. [Week 8]

People

  • Professor Ivan Seskar
  • Nicholas Martucci

  • Rupesh Chinta

  • Kush Oza

  • Michael Sanzari

Attachments (11)

Download all attachments as: .zip

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